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Metal Gear Solid Delta Reveals New Modes: Deep Dive into Metal Gear Solid Delta Fox Hunt Mode, Snake vs Monkey, and More Gameplay Details

metal gear solid delta fox hunt mode

Metal Gear Solid Delta Reveals New Modes: Deep Dive into Metal Gear Solid Delta Fox Hunt Mode, Snake vs Monkey, and More Gameplay Details

Estimated reading time: 7 minutes

Key Takeaways

  • The highly anticipated Metal Gear Solid Delta: Snake Eater remake will feature exciting new and returning gameplay modes.
  • A major reveal is the all-new “Metal Gear Solid Delta Fox Hunt Mode,” suggesting novel stealth or pursuit challenges.
  • Fan-favorite “Metal Gear Solid Delta Snake vs Monkey Mode” from the PS2 era is confirmed to return, offering a lighthearted contrast.
  • Details on these modes emerged from recent gameplay trailers and `metal gear solid delta new trailer breakdown` events.
  • These additions expand the overall `metal gear solid delta remake gameplay details`, promising increased replayability beyond the main story.
  • While these modes add variety, they are *distinct* from a potential *Metal Gear Online* experience, with no MGO confirmation.

Anticipation is reaching a fever pitch for Metal Gear Solid Delta: Snake Eater, the ambitious remake poised to bring the iconic 2004 stealth action-adventure to a new generation with stunning modern fidelity. As fans eagerly await its release, recent glimpses into the game, particularly through captivating gameplay trailers, have begun to peel back the layers on what Konami is preparing. Beyond the breathtaking visual overhaul and refined core mechanics, a surprising and welcome aspect of these new reveals has been the confirmation of additional gameplay modes.

Metal Gear Solid Delta Snake Eater key art

These aren’t just minor footnotes; they include both entirely new experiences and the triumphant return of a cherished fan favorite. Headlining the fresh content is the intriguing “Metal Gear Solid Delta Fox Hunt Mode,” which promises a unique spin on the game’s established stealth and survival elements. Adding a touch of nostalgic levity is the confirmed comeback of the much-requested “Metal Gear Solid Delta Snake vs Monkey Mode.”

These exciting additions, uncovered during recent `metal gear solid delta new trailer breakdown` sessions and official communications from platforms like PlayStation, offer tantalizing glimpses into the expanded `metal gear solid delta remake gameplay details`. They suggest that *Metal Gear Solid Delta* aims to be more than just a visual upgrade; it’s shaping up to be a richer, more varied experience designed to captivate both long-time veterans and those new to Snake’s legendary mission.

Metal Gear Solid Delta close up of Snake's face

Metal Gear Solid Delta: Snake Eater is one of the most highly anticipated video game remakes of 2025, reviving the legendary 2004 stealth action-adventure for modern platforms. Recent news and gameplay trailers have provided a wealth of new information, including major reveals about unexpected new and returning modes. https://www.penbrief.com/unleash-the-fun-fortnite-reload-new-mode-brings-endless-revives-classic-elements-and-no-vehicles-on-an-exciting-new-map/ Among these, the highlight is the announcement of the ‘Fox Hunt Mode’—a brand new experience—and the return of the fan-favorite ‘Snake vs Monkey’ minigame, both uncovered in recent trailer breakdowns and official PlayStation communications.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

Source of Information

For fans hungry for authentic details straight from the source, the revelations about these new modes didn’t come from leaks or speculation but directly from official channels. The primary source for confirming both the “Fox Hunt Mode” and the return of “Snake vs Monkey” were the gameplay trailers showcased in June 2025.

Specifically, the prominent presentation during PlayStation’s State of Play event provided extended looks at *Metal Gear Solid Delta* in action. These presentations weren’t solely focused on the main narrative or core combat; they also included segments demonstrating gameplay elements beyond the central campaign. Following these major broadcasts, hands-on previews and detailed analyses published by gaming journalists who experienced the demos corroborated the information.

The crucial confirmation arrived clearly at the end of these significant trailers. After showcasing the main game’s stunning visuals and mechanics, a playful coda explicitly highlighted both the “Fox Hunt” and “Snake vs Monkey” modes as part of the package. This strategic reveal confirms that these aren’t minor easter eggs but intended features designed to enhance the overall gameplay offering of the remake. It underscores the value of watching `metal gear solid delta new trailer breakdown` content, as these modes were subtly but clearly indicated at the conclusion of the main gameplay showcases.

Metal Gear Solid Delta jungle environment

“Details on the new and returning modes stem from June 2025’s fresh gameplay trailers presented during PlayStation’s State of Play and subsequent hands-on previews. The end of these trailers demonstrated playful segments beyond the main campaign, explicitly showcasing both the Fox Hunt and Snake vs Monkey modes as part of the expanded package.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

Deep Dive: Metal Gear Solid Delta Fox Hunt Mode

Arguably the most intriguing new addition revealed for *Metal Gear Solid Delta: Snake Eater* is the “Metal Gear Solid Delta Fox Hunt Mode.” While the specific mechanics haven’t been detailed in exhaustive developer diaries yet, the trailers and subsequent breakdowns offer compelling clues about its nature. It’s clear from the messaging that “Fox Hunt” is presented as a fresh, never-before-seen mode within the *Metal Gear Solid 3* context.

Metal Gear Solid Delta Fox Hunt Mode logo and gameplay hint

The *design purpose* of Fox Hunt appears to be multifaceted. It could function as a completely standalone side mode, separate from the main narrative progression but offering dedicated challenges. Alternatively, it might be integrated more deeply, perhaps as a series of extra challenge missions unlocked as you progress through the main campaign. Both scenarios offer exciting possibilities for extending the game’s lifespan and providing alternative ways to engage with its core stealth mechanics.

Based on the brief but suggestive footage and commentary, the nature of Fox Hunt seems intrinsically tied to the game’s central theme of stealth and survival. The name itself, “Fox Hunt,” evokes images of a chase or pursuit. It strongly suggests a mode where players might be tasked with either *hunting down* elusive targets using Snake’s tracking and stealth skills or, conversely, *being the prey*, forced to evade skilled pursuers in the dense, hostile environments of the Tselinoyarsk jungle. This predator and prey dynamic aligns perfectly with the tension and suspense that define *Metal Gear Solid 3*. Think intense cat-and-mouse scenarios where situational awareness, camouflage, and silent movement are paramount to survival or success.

Metal Gear Solid Delta Snake hiding in tall grass

A key question lingering around Fox Hunt is its potential for multiplayer integration. While there has been *no explicit confirmation* that this mode will feature synchronous multiplayer—allowing players to directly compete or cooperate in real-time—the underlying structure hints at possibilities. The “competitive undertones” suggested by the ‘hunt’ concept could translate into asynchronous challenges, such as timed missions where players compete for the fastest stealth clear, or leaderboards for most efficient target acquisition. Another possibility could be structured challenges with specific loadouts or limitations that encourage creative use of the game’s systems, much like VR Missions from previous *Metal Gear* titles, but potentially scaled up and themed around this ‘hunt’ idea. These types of challenges would naturally “encourage replayability” as players strive to improve their performance.

As of the latest reveals, the specific nature of Fox Hunt—whether it’s purely single-player challenges, incorporates co-op elements against AI, features competitive versus modes, or some combination thereof—remains “yet to be detailed.” However, its mere presence is highly significant. It underscores Konami’s commitment to adding something genuinely “fresh” to the remake package. This mode is clearly “meant to add a fresh layer to the established stealth gameplay formula,” providing challenges that push players to utilize Snake’s abilities in new and potentially intense ways, distinct from the main story’s objectives.

“While the trailers do not provide a minute-by-minute breakdown of ‘Fox Hunt Mode,’ they offer clear hints at its nature. Fox Hunt appears to be a new addition to the remake, designed either as a standalone side mode or possibly as an integrated extra challenge. From the footage and breakdown commentary, Fox Hunt Mode seems to be inspired by stealth-driven objectives where players may pursue or be pursued in a manner reminiscent of predator and prey.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

“While not explicitly confirmed as multiplayer, the competitive undertones and structure suggest either asynchronous challenges or timed missions that encourage replayability. The mode’s specifics—such as whether it is co-op, versus, or purely single-player—are yet to be detailed, but its presence is meant to add a fresh layer to the established stealth gameplay formula.”

Deep Dive: Metal Gear Solid Delta Snake vs Monkey Mode

Shifting gears from intense stealth, *Metal Gear Solid Delta* also brings back a beloved, albeit decidedly *less serious*, fan favorite: “Metal Gear Solid Delta Snake vs Monkey Mode.” This mode holds a special place in the hearts of players who experienced the original *Metal Gear Solid 3: Snake Eater* on the PlayStation 2, as it represented a unique and playful crossover.

Metal Gear Solid Delta Snake chasing Ape Escape monkey

The mode’s history is rooted in a collaboration between Konami and Sony Computer Entertainment’s *Ape Escape* series. It was introduced as an extra feature in the original PS2 version (and later the Subsistence version), offering a quirky diversion from Snake’s deadly serious mission. The premise was simple, yet absurdly entertaining: task Snake with capturing mischievous monkeys, specifically the iconic Pipo Monkeys from the *Ape Escape* games, who had somehow found their way into the jungle. Armed with a net gun instead of lethal weaponry, players had to chase down these nimble primates across specially designed maps or sometimes areas repurposed from the main game.

The confirmation of its return for the *Metal Gear Solid Delta* remake, specifically highlighted for the PlayStation 5 version (and expected to be available on other announced platforms), is a significant nod to the legacy and fan demand. Trailers for *Delta* showcased clear “scenes showing the familiar comic antics of Snake chasing after Pipo Monkeys,” immediately recognizable to fans of the original minigame. Seeing Snake, the hardened operative, awkwardly trying to net a fleeing primate offers a delightful moment of levity.

Metal Gear Solid Delta Snake vs Monkey gameplay screenshot

This minigame is intrinsically “a playful, non-canon addition.” It doesn’t fit into the intricate lore of *Metal Gear Solid* but serves a vital purpose: “offering a lighter counterbalance to the main game’s intense narrative and stealth mechanics.” After navigating tense infiltrations and facing off against the Cobra Unit, a few rounds of chasing monkeys provides a welcome dose of humor and silliness. It’s pure, unadulterated fun that doesn’t take itself seriously.

For the Delta remake, while maintaining the original minigame’s “spirit,” Snake vs Monkey will naturally receive “upgraded visuals and modern enhancements.” This means the monkeys and environments will look stunning, benefiting from the remake’s graphical overhaul. Controls may feel smoother, and perhaps there will be subtle quality-of-life improvements, but the core gameplay loop of tracking, stunning, and netting monkeys is expected to remain faithfully intact. Its inclusion demonstrates a commitment to preserving not just the main story but also the quirky extras that made the original game so memorable and beloved by its community.

“Another notable reveal is the return of the beloved ‘Snake vs Monkey’ minigame. First introduced in the PlayStation 2 era as a crossover with Sony’s Ape Escape series, this mode tasked Snake with capturing mischievous monkeys scattered throughout special levels. The new trailer confirms its revival for the PlayStation 5 version, with scenes showing the familiar comic antics of Snake chasing after Pipo Monkeys.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

“The minigame is a playful, non-canon addition, offering a lighter counterbalance to the main game’s intense narrative and stealth mechanics—now presented with upgraded visuals and modern enhancements faithful to the original minigame’s spirit.”

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

Clarifying the Multiplayer Aspect

Whenever a *Metal Gear Solid* title is discussed, especially a remake, the topic of multiplayer inevitably arises. The *Metal Gear Online* (MGO) iterations from previous games have cultivated dedicated fanbases, known for their unique blend of stealth and tactical combat in competitive online environments. Consequently, the announcement of modes like “Fox Hunt Mode,” which hints at pursuit or competitive elements, and the return of “Snake vs Monkey,” which was a distinct mode separate from the main campaign, naturally leads to speculation:

Could *Metal Gear Solid Delta: Snake Eater* include a full-scale *Metal Gear Online* experience?

It’s important to address this directly based on the information currently available:

Current information from trailers and previews “indicates these modes are distinct from MGO.” While they add variety and potential replayability, they do not signal the return of a persistent online multiplayer service akin to previous MGO iterations.

How do they differ? “Fox Hunt” and “Snake vs Monkey” “appear to be self-contained” experiences. This suggests they might be accessed directly from the main menu or unlocked within the single-player game, offering challenges that are session-based rather than part of a larger, persistent online world with lobbies, ranking systems, and character progression typical of MGO.

Metal Gear Solid Delta Snake in combat stance

The possibility remains that Fox Hunt could incorporate some form of “asynchronous multiplayer,” such as leaderboard challenges or competing against ghost data, but this is different from the direct player-vs-player or co-op missions that defined MGO.

Therefore, while the remake is expanding its content palette with these engaging extra modes, there “is no explicit confirmation of a standalone multiplayer offering akin to previous iterations of MGO.” Fans hoping for a full MGO experience tied to the Delta remake should manage expectations based on the current official reveals. The focus appears to be on enhancing the single-player package with complementary side content.

“The inclusion of ‘Fox Hunt Mode’ and ‘Snake vs Monkey’ might prompt speculation about the return of a full-scale multiplayer suite, such as the much-loved *Metal Gear Online* (MGO). However, current information from trailers and previews indicates these modes are distinct from MGO. They appear to be self-contained, serving as extra single-player or possibly asynchronous multiplayer experiences rather than a persistent online service.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4.

“Thus, while the remake broadens its content with new gameplay styles, there is no explicit confirmation of a standalone multiplayer offering akin to previous iterations of MGO.”

Broader Gameplay Context

The unveiling of “Fox Hunt Mode” and the return of “Snake vs Monkey” are significant pieces of news, but they are best understood within the larger picture of the `metal gear solid delta remake gameplay details`. *Metal Gear Solid Delta: Snake Eater* isn’t just porting the original; it’s fundamentally upgrading the experience while meticulously preserving the elements that made the original a masterpiece.

“These special modes are just part of the broad enhancements introduced in *Metal Gear Solid Delta: Snake Eater*.” The remake boasts a comprehensive overhaul that touches nearly every aspect of the 2004 classic. The most visually striking is the commitment to “overhauled graphics,” leveraging modern rendering techniques to bring the lush, dangerous jungles and the detailed character models to life like never before. This visual fidelity extends to environments, wildlife, character animations, and the intricate details of camouflage and equipment. Complementing the visuals is immersive audio design, including “3D audio,” which is crucial for a stealth game where relying on sound to track enemies or avoid detection is key. The rustling of leaves, the distant calls of birds, the squelch of mud underfoot – all contribute to the atmosphere and gameplay.

Metal Gear Solid Delta high fidelity jungle environment

Beyond the sensory upgrades, the remake also features “modernized controls.” While purists can opt for a more traditional control scheme, the updated options are designed to feel more intuitive and aligned with contemporary third-person action games, making the game more accessible to players unfamiliar with the original’s sometimes clunky movement. Importantly, despite these technical and control enhancements, the core of the game remains untouched: the “story, characters, and cinematic gameplay that defined the original” are being faithfully preserved. This ensures that the emotional depth, the intricate plot twists, and the iconic boss encounters that made *MGS3* a narrative triumph are presented accurately.

The addition of “Fox Hunt” and “Snake vs Monkey” modes “enriches the gameplay ecosystem” by providing avenues for engagement that go beyond simply replaying the main story. The core campaign offers a linear, directed experience, albeit one with immense depth in its stealth mechanics. These extra modes, however, introduce new objectives and playstyles:

Fox Hunt, if it leans into stealth puzzles or timed challenges, provides a dedicated space to master advanced infiltration techniques in bite-sized formats.

Snake vs Monkey offers a completely different pace and tone, allowing players to unwind and enjoy a lighthearted, skill-based minigame that requires quick reflexes and strategic netting.

Together, they provide “compelling reasons for both newcomers and veterans to explore Snake’s world beyond the main campaign.” Newcomers can practice mechanics in less stressful environments, while veterans can test their mastery in novel challenges or simply revisit a fondly remembered piece of *MGS3* history. The inclusion of these modes demonstrates a thoughtful approach to the remake, acknowledging that modern players appreciate varied content offerings within a single package.

Ultimately, “These modes promise greater replayability and variety, ensuring the Delta remake is not only a faithful revival but also an expansion of what fans loved.” It’s a balancing act: honoring the source material’s integrity while introducing new elements that justify its existence on modern hardware and cater to contemporary player expectations. The expanded `metal gear solid delta remake gameplay details`, highlighted by these intriguing side modes, suggest Konami is aiming for a definitive version of *Metal Gear Solid 3: Snake Eater* that respects its past while offering exciting new surprises for its future.

“These special modes are just part of the broad enhancements introduced in *Metal Gear Solid Delta: Snake Eater*. The remake features overhauled graphics, https://www.penbrief.com/best-smartphones-gaming-2025 3D audio, https://www.penbrief.com/best-vr-headsets-gaming-2024/ and modernized controls while preserving the story, characters, and cinematic gameplay that defined the original. https://www.penbrief.com/how-vr-is-changing-gaming-2025/

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://blog.playstation.com/2024/08/26/metal-gear-solid-delta-snake-eater-hands-on-report/.

“The addition of Fox Hunt and Snake vs Monkey enriches the gameplay ecosystem, giving both newcomers and veterans compelling reasons to explore Snake’s world beyond the main campaign. https://www.penbrief.com/explosive-ai-powered-gaming-future/ https://www.penbrief.com/breakthrough-ai-game-development-future/ These modes promise greater replayability and variety, ensuring the Delta remake is not only a faithful revival but also an expansion of what fans loved.”

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4

– Source: https://blog.playstation.com/2024/08/26/metal-gear-solid-delta-snake-eater-hands-on-report/.

Metal Gear Solid Delta close up of Snake's face looking forward

Conclusion

“The buzz surrounding *Metal Gear Solid Delta: Snake Eater* continues to build as new reveals showcase inventive additions like Fox Hunt Mode and the nostalgic comeback of Snake vs Monkey. These gameplay modes inject fresh life and playful variety into the remake, complementing its core stealth narrative with extra content that rewards exploration and mastery. Together, they highlight Konami’s intent to deliver a remake that honors the original’s legacy while offering new surprises for a new generation of players.”

– Source: https://www.youtube.com/watch?v=G6DB51cDHUY

– Source: https://www.youtube.com/watch?v=_FHIj2q4aM4

– Source: https://blog.playstation.com/2024/08/26/metal-gear-solid-delta-snake-eater-hands-on-report/.

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